![]() While coding this, so it should not be an issue. ![]() My answer is that it should, but I cannot definitively say it will. ![]() This may raise another question - does the source code work on Unix style operating systems? As an example, on my PC, I have it at C:\devkitPro. You should install the software to somewhere which has no spaces in its path, because having spaces complicates You can find an updater/installer for devkitPro Undertake before you will be able to compile this.įirst up, you'll need to get yourself a copy of devkitPro. Simply cloning this repo will not yield a compilable engine, however. It is assumed at this stage that you know how to run a GBA ROM As a result, progress has been slow.īeing open source, anyone is, of course, welcome to contribute to the engine, and I will attempt to assist in ![]() This engine is being developed in my spare time by myself and only myself. I apologise for this unfortunate end to the project, but please feel free to adapt any of this code for your own projects. Source code for Jambo51's Open Source GBA Pokémon Game Engine Please Note - this engine is no longer being developed as a result of Nintendo's copyright takedowns on varying hacks and Pokémon fan projects. ![]()
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